HyperSpin Steps

The precise steps to get HyperSpin and RocketLauncher up and running…

Step 1

On a USB flash drive, create the following folders: DBackup, RocketLauncher, Temp, Utilities

Step 2

Download and install the following programs if you don’t already have them: WinRar, 7Zip, Notepad++, VLC Media Player, DirectX 9.0, .NET framework

Step 3

Signup and verify membership at following sites so you can get the downloads for setup: HyperSpin.fe, www.rlauncher.com, emumovies.com

Step 4

Download zip files for setup: Hyperspin, RocketLauncher, RocketLauncher base Media Pack, JoyToKey, Don’s HyperSpin Tools, EmuMoviesSyncTool and this single file that makes HyperSpin work, won’t launch without it… ssx.dll

Step 5

Now to extract each one, right click the zip and choose “Extract files…” so you can specify the destination path.

HyperSpin – destination path is D:\HyperSpin

RocketLauncher – destination path is D:\RocketLauncher, password for the install is www.rLauncher.com

RocketLauncher base Media Pack – put the zip file is the RocketLauncher folder, and extract it here.

JoyToKey – destination path is D:\JoyToKey, it installs onto the C drive but the configs and profiles are on the thumb drive.

Don’s HyperSpin Tools – put zip file into the Utilities folder and extract it here.

EmuMoviesSyncTool – destination path is D:\EmuMoviesSync

and this single file that makes HyperSpin work, won’t launch without it: ssx.dll needs to be placed in the HyperSpin folder

Step 6

Now to edit some configs and settings…you need at least one emulator and one rom for this step…I did snes9x and KillerInstinct

HyperSpin\Settings\settings.ini – right click and edit in Notepad++

In the main section, change the path for HyperLaunch to D:\RocketLauncher\RocketLauncher.exe and save the file.

Then go to HyperSpin\HyperHQ.exe and double click it to open. Wheel tab, choose SuperNintendo from the drop down for wheels.

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