The precise steps to get HyperSpin and RocketLauncher up and running…
Step 1
On a USB flash drive, create the following folders: DBackup, RocketLauncher, Temp, Utilities
Step 2
Download and install the following programs if you don’t already have them: WinRar, 7Zip, Notepad++, VLC Media Player, DirectX 9.0, .NET framework
Step 3
Signup and verify membership at following sites so you can get the downloads for setup: HyperSpin.fe, www.rlauncher.com, emumovies.com
Step 4
Download zip files for setup: Hyperspin, RocketLauncher, RocketLauncher base Media Pack, JoyToKey, Don’s HyperSpin Tools, EmuMoviesSyncTool and this single file that makes HyperSpin work, won’t launch without it… ssx.dll
Step 5
Now to extract each one, right click the zip and choose “Extract files…” so you can specify the destination path.
HyperSpin – destination path is D:\HyperSpin
RocketLauncher – destination path is D:\RocketLauncher, password for the install is www.rLauncher.com
RocketLauncher base Media Pack – put the zip file is the RocketLauncher folder, and extract it here.
JoyToKey – destination path is D:\JoyToKey, it installs onto the C drive but the configs and profiles are on the thumb drive.
Don’s HyperSpin Tools – put zip file into the Utilities folder and extract it here.
EmuMoviesSyncTool – destination path is D:\EmuMoviesSync
and this single file that makes HyperSpin work, won’t launch without it: ssx.dll needs to be placed in the HyperSpin folder
Step 6
Now to edit some configs and settings…you need at least one emulator and one rom for this step…I did snes9x and KillerInstinct
HyperSpin\Settings\settings.ini – right click and edit in Notepad++
In the main section, change the path for HyperLaunch to D:\RocketLauncher\RocketLauncher.exe and save the file.
Then go to HyperSpin\HyperHQ.exe and double click it to open. Wheel tab, choose SuperNintendo from the drop down for wheels.